Invector Integration

This system can be easily integrated into Invector controllers.

Step 1: Enable Invector support

Enable Invector support from the welcome window (Tools/Parkour & Climbing System/Welcome Window)

Step 2: Add parkour and climbing animations

Open Animator Controller from Assets\Fantacode Studios\Parkour And Climbing System\Game\Animators, copy all state machines and paste it on your Animator Controller, and enable Ik Pass

Step 3: Integration

You can easily integrate our system into the Invector controller with a single click

Open helper window

Player Template: Invector controllers such as shooter, melee, or basic

Animator Controller: Animator controller of the currently assigned player

Assign both fields and click on the Integrate button

Step 4: Comment default jump function calling

script: vThirdPersonInput

Step 5: Add ledge movement code

Call our LedgeMovement function from the MoveCharacter function in the vThirdPersonMotor script

Add Invector Default jump

Activate the "Vertical Jump" option in the InvectorIntegrationHelper script attached to the player.

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