Invector Integration
This system can be easily integrated into Invector controllers.
Step 1: Enable Invector support
Enable Invector support from the welcome window (Tools/Parkour & Climbing System/Welcome Window)

Step 2: Add parkour and climbing animations
Open Animator Controller from Assets\Fantacode Studios\Parkour And Climbing System\Game\Animators, copy all state machines and paste it on your Animator Controller, and enable Ik Pass


Step 3: Integration
You can easily integrate our system into the Invector controller with a single click
Open helper window


Player Template: Invector controllers such as shooter, melee, or basic
Animator Controller: Animator controller of the currently assigned player
Assign both fields and click on the Integrate button
Step 4: Comment default jump function calling
script: vThirdPersonInput

Step 5: Add ledge movement code
Call our LedgeMovement function from the MoveCharacter function in the vThirdPersonMotor script

Add Invector Default jump
Activate the "Vertical Jump" option in the InvectorIntegrationHelper script attached to the player.

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