Input Manager can be used to specify the inputs of the dialogue/cutscene system.
Unity's Default Input System
Open the Database Windowfrom Tools ► Cutscene System ► Cutscene Database and select the Settings Tab
New Input System
Open the Input Action Assetfrom Assets ► Non-Linear Dialogue & Cutscene System ► Resources ► InputAction ► Input Action Manager(Asset) and edit the inputs as you want
Input
Use
Choice Down
Input for changing the choice selection downwards
Choice Up
Inputs for changing the choice selection upwards
Select Choice
Input for selecting a choice
Skip Dialogue
Input for going to the next dialogue
Interact
Input for interacting with a cutscene trigger for starting a cutscene