Cutscene Trigger
This section explains how to trigger a cutscene. Now there are 7 cutscene triggers available in our system and you can also create custom triggers if required.
Last updated
This section explains how to trigger a cutscene. Now there are 7 cutscene triggers available in our system and you can also create custom triggers if required.
Last updated
Trigger Type | Description |
---|---|
OnStart | To start the cutscene from Start function |
OnEnable | To start the cutscene from OnEnable function |
OnDestroy | To start the cutscene when the trigger object is destroyed |
OnTrigger | To start the cutscene when the player or a specified 3D object enters the trigger |
OnTrigger2D | To start the cutscene when the player or a specified 2D object enters the trigger |
OnTriggerWithKeyDown | To start the cutscene when the player or a specified 3D object enters the trigger and presses the interact key |
OnTrigger2DWithKeyDown | To start the cutscene when the player or a specified 2D object enters the trigger and presses the interact key |
Also, you can use CutsceneManager.PlayCutscene() to run a cutscene