Quick Start
Last updated
Last updated
To access the "Create Character" window, follow these steps:
Navigate to the Tools menu.
Select the Rope Swinging System submenu.
Click on the Create Character menu item.
Next, you should assign the model to the "Character Model" field then click the “Create Character” button
In the EnvironmentScanner script, set up the Swing Ledge Layer to control where the player can attach the grappling hook. By default, this is set to "Default," meaning any point can be grappled. You can change this by assigning specific layers to the Swing Ledge Layer, which lets you choose exactly where the player can swing.
Then, add the SwingLedge script to any ledge you want the player to use for swinging. To set the hook point on the ledge, use the green dot (make sure Gizmos are enabled to see it in the editor). This dot shows where the hook will attach, helping you position it accurately for smooth gameplay.