Melee Combat System
  • Melee Combat System
  • Quick Start
  • Weapon
  • Attack
  • Reaction
  • Input Manager
  • Parkour Integration
  • Playable Demo
  • Custom Animation Event
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Reaction

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Last updated 8 months ago

Create Reactions

You can create reactions by going to Create > Combat System > Create Reactions.

Reaction Data

General Settings:

  • Direction: Specifies the direction in which the attack hits.

  • Attacked from Behind: If true, the reaction will only play when the character is attacked from behind.

  • Tag: You can specify tags (e.g., Powerful or Weak) for reactions and play them based on the tag provided in the attack.

Reaction Settings:

  • Animation Clip: The animation clip associated with this reaction.

  • Will Be Knocked Down: Indicates if the character will be knocked down as part of this reaction.

  • Knock Down Direction: The direction in which the character will be knocked down.

  • Lying Down Time Range: The range of time (in seconds) for how long the character will stay lying down.

  • Override Lying Down Animation: Indicates if the lying down animation should be overridden.

  • Lying Down Animation: The animation clip to use for the lying down phase.

  • Get Up Animation: The animation clip to use for the character getting up.

Additional Settings:

  • Rotate to Attacker: Indicates if the target should rotate towards the attacker during the attack.