Reaction
Last updated
Last updated
You can create reactions by going to Create > Combat System > Create Reactions.
Reaction Data
General Settings:
Direction: Specifies the direction in which the attack hits.
Attacked from Behind: If true, the reaction will only play when the character is attacked from behind.
Tag: You can specify tags (e.g., Powerful or Weak) for reactions and play them based on the tag provided in the attack.
Reaction Settings:
Animation Clip: The animation clip associated with this reaction.
Will Be Knocked Down: Indicates if the character will be knocked down as part of this reaction.
Knock Down Direction: The direction in which the character will be knocked down.
Lying Down Time Range: The range of time (in seconds) for how long the character will stay lying down.
Override Lying Down Animation: Indicates if the lying down animation should be overridden.
Lying Down Animation: The animation clip to use for the lying down phase.
Get Up Animation: The animation clip to use for the character getting up.
Additional Settings:
Rotate to Attacker: Indicates if the target should rotate towards the attacker during the attack.